- Breakout. This game was written by Brandon Aaby in
the fall of '06. It's an extremely well-done implementation of the classic
Breakout game.
- Tetris. Jesse Smith wrote this Tetris game
in the fall of '06.
- Mazerace. Briley Hooper wrote a maze race game in fall '06.
- Save the Tomatoes. This game was written by
Andrew Masterson in the fall of '04. It's his personal implementation of a
popular game by the same name, with his own creative features.
- Mastermind. Lauren Sipe wrote this
Mastermind game in the fall of '06.
- Minesweeper. Khaled Chikhaoui wrote
this game in the fall of '06. It's an implementation of the classic Microsoft Minesweeper game.
- Apprentice Concentration. This game was written
by Matt Cogburn in the fall of '04. The assignment was to write a "memory"
game, and Matt came up with this very creative "Apprentice" theme. Speakers
are required for the full effect of this game!
- Music Memory. This game was written by Casey
Davis in the fall of '06. The assignment was to write a "memory" game, and although
there is already an example above of a memory game, Casey's idea was
completely different; he
had the innovative idea of having the player match music instead
of images. You need to have your speakers on!
- Checkers. In the fall of '04, Tim Morton wrote
this game to play checkers.
- Ninja. Kevin Bailey wrote this Ninja game in the fall of '06.
- Yahtzee. David Baumgardner wrote this Yahtzee
game in the fall of '04.
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